Developed by the Award Winning Developers Norm Koger & Jim Rose, Distant Guns 1.5 Pro breaks new ground yet again! Building on the technical success of DISTANT GUNS and the 3rd Generation render engine installment of JUTLAND , it dramatically expands the boundaries of 20th Century Naval Warfare in all Directions!
Distant Guns 1.5 pushes the envelope of the real time 3D military simulations with the most realistic True Physics Ballistics ever created in a commercial wargame.
Every shell fired is physically introduced into the 3D Battle-Space, where it follows a true-to-life trajectory all the way to the target. If the shell actually hits the target in the 3D world, it must then penetrate the armor of the ship’s hull, deck, or turret based on the thickness at the polygon impact point!
On top of that, Storm Eagle Studios has created an unprecedented 3D naval game environment, featuring hundreds of highly detailed, historically accurate 3D Battleships, Cruisers, Destroyers, and Torpedo Boats from the countries of Japan and Russia.
Distant Guns 1.5 Pro packs all of the essential features you would expect from Norm Koger & Jim Rose, who's former glory brought you Award Winning games since 1988 including Stellar Crusade, King Maker, The Age of Rifles, West Front, Age of Sail, and The Operational Art of War, just to name a few!
Distant Guns 1.5 - Pro Edition Key Features
- State of the Art 3d RTS Game Engine - Play full screen or windowed mode.
- Expanded Battle-Space - 200km x 200km battle space, with the North Sea as the back drop.
- Realistic Ballistics Model - every shell fired is tracked, 37mm and up, including armor penetration.
- Dynamic Lighting and Weather - changes during battles. Affects ship and weapon performance.
- Heavy seas slow ships and interfere with guns mounted near or below current wave heights.
- Dynamic wave meshes - high frequency light maps and dramatic improvements to ocean appearance.
- 3d Surround Sound - Full 3D Directional Battle and Environmental game sounds.
- 5 Star Musical Score - A Rich original sound track created to enhance a captivating gaming experience.
- User selectable 3D Camera Controls – 5 user select 3D camera controls, based on popular FPS games.
- 24 Hr Astronomical Engine - Historically accurate astronomical engine tracks proper position of the stars, sun, moon position and phase for any location and time of year of each battle.
- Detailed 3d models of 900 historical ships – 1916 North Sea navies of Germany, England, and France, featuring Battleships, Dreadnoughts, Armored Cruisers, Battle Cruisers, Destroyers,and Torpedo Boats!
- Hull Armor - historically placed and rated for quality & thickness.
- Integrated Order of Battle
- Searchlights & Star shells – Realistic night effects with ship board search lights and star shells.
- Extensive Navigation Assistance Logic - including automatic torpedo and collision avoidance.
- Shell Cam - Shells are visible on the way to their targets. Allows you to see the view from flying shells.
- Detailed Resolution of Damage and Repairs - Extensive crew based damage control for on-board flooding and fires.
- Limited Intelligence – Realistic limited intelligence integrated throughout the game environment. You only see enemy forces that can be seen from your own ships.
In Game Players’ guide – an extensive player’s guide is included inside the game.
Try Before you Buy – Download the game and play the introductory battle for free by downloading the demo through StormPowered!
Environment & Render Engine:
- Ship reflections on water surface under certain environmental conditions
- Maximum render distance increased to 36000 meters
- Dramatic improvements to ocean surface including high freq. light maps and dynamic wave meshes
- Improved sky, clouds, rain effects, and Cloud shadows on water surface
- Fog effects on environmental color saturation
- Improved ship wake simulation, including particle based bow waves
- Improved sinking animations
- Improved gunfire and shell splash animations
- Torpedo launch animations
- Optional player selectable camera shake near large explosions and camera bob when near water surface
3D Ship Models:
- 3rd Generation 3D Ship models featuring a high degree of historical detail
- The navies of Imperial Japan and Russia 1905
- Damaged weapon mounts & Turrets now show visible damage
- Point damage to hull and major structural objects, including visible damaged interior areas.
- Unique bow wake modeling based on the size and shape of the nose on each ship
Game Play:
- Improved, Richer campaigns
- Order of battle overlay display in campaign games
- Point of view help overlay with feedback during point of view control option changes.
- Improved formation keeping and anti-collision logic
- Improved and extended programmed opponent logic
- Most orders can now be issued on the micro-view map as well as in the 3d battle space
- More player options in organizing task forces during campaign games, including intervals and line abreast.
- Streamlined orders interface, including player requested course changes with up to 9 way points per order
- Separate torpedo targeting
- Ability to order formations to maintain “line of bearing”line astern.
Battle Editor:
- The Distant Guns 1.5 Pro Edition features an extensive Battle Editor for user created scenarios.
- Drag and Drop GUI - Order of Battle based interface designed for easy scenario creation.
- Hundreds of historically researched pre WWI era selectable ships to create fan-made scenarios.
- Complete control over environment, date, and location in Sea of Japan
Simulation:
- Improved modeling of centralized fire control (gun targeting)
- Explicitly placed multiple searchlights per ship, and nighttime lighting effects on weapon targeting
- Simulation of non-penetrating explosive effects upon armor and ship hull structures
- Less abstraction in mine attack and damage control handling during campaign games
- Poor ammo handling – chance of magazine explosion by flash effect due to poor ammostorage discipline
- Improved damage control simulation
- Ports and bases with limited support capability – forces may enter bases and ports “too small”
- for them. Small ports provide a fraction of the services per ship than a larger port or base can provide
- Unique bow wake modeling based on the size and shape of the nose on each ship
Misc. Improvements:
- Improved use of available 3d sound emitters for more immerse sound
- Improved 3d object management, allowing more objects without impacting frame rates
- Improved micro-view map generation, particularly at high zoom levels
- Higher resolution campaign map
Campaign Game:
Play as the Admiral of the Russian Navy as you sortie out to wreck havoc on the Japanese shipping lanes providing supplies to the Japanese army in Korea. Or play as the leader of the Imperial Japanese Navy, and try to defend your shipping lanes while trying to lure the Russian Fleet into a major offensive battle that could change the tide of the war! Refits, redeployments, political demands, and public opinion are just a few of the elements awaiting you!
Distant Guns 1.5 Pro includes two different campaigns, whether you want to want to take control of the Naval Fleets of the time period in an extended campaign or just sit back in your chair after a long day and duke it out with a handful of ships out in the Sea of Japan, Distant Guns 1.5 Pro Edition will satisfy your appetite for realistic naval combat.
Campaign 1. 100 Victories - The Complete Russo Japanese War 1904 to 1905
Covers the entire war. Play cat and mouse with the Russian fleet as your success transporting war supplies to the Chinese Mainland has a direct impact on the performance of your Imperial Army there.
As the Czar, you must interdict Japanese shipping without allowing the larger Japanese fleet to corner your main force and wipe you out!
Campaign 2. - Czar's Crown Jewels
Complete 1904-1905 Non Historical variant with Russia winning the bidding over Japan for the critical 2 Armored Cruisers from Europe.
Scenarios
Over 10 scenarios including "what if" scenarios let you play an the battle from either the Japanese side or the Russian side. Each scenario is a stand alone historical battle that can usually be played in a couple of hours.
Some of the larger scenarios can take a couple of sessions to complete. Scenarios usually have a fixed goal the gamer must achieve to win. Battles include Port Arthur, Tushuima, Ulshan and others.
The Battle Editor expands the replay value greatly by giving the naval gamer access to the wealth of FAN created scenarios available throughout the internet.
Distant Guns 1.5 Purchase Notes *PLEASE READ*
New Users - We recommend that you download and install our free trial version on StormPowered and verify that you have no compatibility issues before purchasing. It contains the complete Distant Guns Pro Edition. You can test drive the game before you buy it!
System Requirements:
Windows: 7, XP, Vista
Processor: AMD Athelon or Intel Equiv
Memory: 1 GB Ram min
Graphics: NVIDIA 3D card or Equivalent